Starcraft Siege Tank | Cinema 4D
During my Junior year, I wanted to further expand on my computer modeling skills and took an additional course in Cinema 4D. This was a introductory class to the program, with such challenges as manipulating planes, vertexes, and lines. One of our first projects was to find some sort of weapon in a game like a rifle or sword and rebuild it in Cinema, matching it as closely as possible. Having previous experience with Solidworks, I decided to push myself and test my limits with a new program and chose the Siege Tank unit featured in the PC game, Starcraft.